An update to my fifth major Twine project, A Pick-Me-Up Story, with changes made based on feedback from previous players. It's not the most substantial upgrade, but I do hope that the changes I did make have improved the experience that was there before.


A Pick-Me-Up-Story is a text-based game inspired by my many escapades in picking up litter off the sidewalk and wondering what brought those things there in the first place. It's a game where the story is what you make it out to be, with a light moral - if you can call it that - at the end to wrap things together. It's a simple, very humble project, but the original is one of my favorite games that I've made, and I wanted to see if I could do anything else particularly compelling with the project. Please, do enjoy.